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A Guide to Becoming a Video Game Designer

The demand for video game designers is steadily increasing. In this year 2018, the predicted positions to be filled in this field alone are 7,940.

If you are out there and have always wondered how to become a game designer, then this is for you. This is a quick guide to develop your skills and get started on the path to becoming a video game designer.

Get a Bachelor’s Degree: While this isn’t a requirement, it is heavily encouraged. Going for training for a Bachelor’s degree exposes you to three or four years of computer technology and game development expansion.

By completing an applicable degree, such as software engineering or computer science or even game development will give the game companies an idea of a dedicated and learned person you are. The various subjects that you should cover while in school whether in person or online include 2D and 3D animation, storyboard rendering, level/interface design, scripting drawing and creative writing. Be wary of online programs, however.

In-depth Understanding of Programming Language
Being familiar with video games coding is a given as it is essential to your success as a game developer. As a start, make sure you know more about JavaScript, HTML, CSS. Make sure that your programming prowess is well advanced. Wheher you will join an ingrained organization or start your business, it is important to speak the same language as your peers.

Choose Your Path: It would be easier to become a game developer back in the days as all you needed would be getting a degree and be good at programming and get yourself a job at a thriving developer company. Nowadays, the game developing industry has taken a new turn into being murky. Sure a deal, doing to an established gaming industry is a wise career move, but it is not the only one.

You can create your own passion video games through crowdsourcing or by having fans pay for the games before they are created. In particular, using Fig crowdfunding which is a specific crowdsource platform allowing both indie firms and major developers to dive deep into their brainchild games.

Decide on what part of the game making the process that you want to participate in. You may decide to lead, or design the content or levels. Figure out how you function as a person and then from that determine how hands-on you are going to be.

If you have an idea of a game, something that you can share with the world; you should not restrict yourself as long as it is 100% original and something that interests you. Create a team, either for technical, creative or emotional support and get working.